State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Co-op Games Performance on iOS in Germany for Q3 2022

Discover the performance of the top 5 co-op games on iOS in Germany during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Co-op Games Performance on iOS in Germany for Q3 2022

During the third quarter of 2022, the top 5 co-op games on iOS in Germany saw varied performance in terms of downloads, revenue, and active users. Here's a closer look at their trends:

Survivor!.io from HABBY showed a steady growth in both revenue and active users. Weekly revenue started at around $14.9K in early August and rose to approximately $74.2K by the end of September. Downloads peaked mid-August with 46.2K and then gradually decreased to about 31K by the last week of September. Active users saw a consistent increase from around 18.8K in early August to roughly 157.6K by the end of the quarter.

Roblox by Roblox Corporation maintained a stable performance. The weekly revenue fluctuated slightly, starting at $111.4K in early August and peaking at about $140.4K by the end of September. Downloads varied between 15.3K and 21.2K throughout the quarter. Active users showed minor fluctuations, starting at around 434.7K and closing the quarter at approximately 416.3K.

Township from Playrix experienced notable changes. Weekly revenue saw an increase from $109.3K in early August to around $154.1K in mid-September, later stabilizing at about $111.5K by the end of the quarter. Downloads surged mid-quarter, reaching up to 19.7K, and then stabilized around 17.5K by the end of September. Active users also increased, starting at 41.9K and ending the quarter at approximately 46.1K.

Clash of Clans by Supercell showed significant revenue fluctuations. Weekly revenue started at $219.7K in early August, peaking at about $527.1K in early August and ending at approximately $472K by the end of September. Downloads remained relatively stable, fluctuating between 10.2K and 13.7K. Active users saw a minor decline from about 1.66M in early August to approximately 1.73M by the end of September.

Among Us! by InnerSloth LLC had relatively stable performance. Weekly revenue remained modest, ranging from $266 to $429. Downloads fluctuated slightly, starting at around 12.3K in early August and ending at about 12K by the end of September. Active users saw minor fluctuations, starting at around 53K and ending the quarter at approximately 53.1K.

The data for these insights is sourced from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022